Posts

Little Things

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Hello Loyal Followers! This week we've been focusing on some smaller but still significant developments, from perfecting game mechanics to tweaking the lighting for that extra touch of realism.
LightingDillon is experimenting with the environment lighting for different times of day. Here's sunrise so far:

Animations & Mechanics Wouter is animating Little Leaf as he interacts with the environment, pushing and pulling objects to traverse the terrain. Sam and Justin are programming the herb-picking and climbing mechanics, essential to the exploration aspect of the game! Teaser Trailer Coming Soon! Dillon has also been busy drafting a quick teaser trailer for you all. We can't wait to share it with you!
As always, we appreciate your support!
- Amanda, Legendary Minutes Team

This Is How We... Generated Realistic Terrain

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Hello Loyal Followers! This marks the start of a new series of explanatory blog posts revealing some of our development process. In this first post, we'll explain how we created the terrain for Ghost of the Forest. A huge thank you to Alexey and Dillon for sharing this information!
Heightmap Alexey found an atlas rendering of the Canadian Rocky Mountains, set an area to nowaday's Alberta province, and then used Photoshop to turn that into a heightmap.

Here is the base height map exported out of that chunk:


We went through a lot of testing with Rahul; he even made his own separate map based on the previous design and tested that as well.
World Machine Using the previous heightmap export from the main reference image, Alexey used World Machine to customize the flow to fit our needs. In the image below, the blue is outlining nodes that produce the final heightmap used to generate the game's terrain.

World Machine Flow:


After wards, the terrain was slightly modified with the …

Spirit Animals

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Hello Loyal Followers! We're back again with another devlog! This week we've got some concepts to share, and an updated website! Our programmers are busy coding the game's climbing mechanic, among others, and we'll share some progress from that soon!
Updated Website We realized our website had a lot of old content on it that didn't reflect the recent improvements we've made to the game's story and design. That has been remedied! Head over to ghostoftheforest.com to check out our newest screenshots and concept art, and read rewritten descriptions. Thanks Dillon for the time and effort spent to make this much-needed change! Spirit Animals Meanwhile, Carlos has drawn up these rough concepts for our Spirit Animals, with some tribal designs they may wear in the Spirit World.






Alex has started modeling the Spirit Animals, starting with the raven, while Kris is modeling environment pieces and prototyping UI menus.


As always, we appreciate your support!
- Amanda, Le…

Meet the Team: Justin

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Hello Loyal Followers!  Another programmer has arrived to help us make a fun, challenging game! Justin is currently working on an in-game mechanic for chopping down trees.

NAME  Justin
LOCATION  Ohio ROLE  Programmer INTERESTS   Engineering, creativity, board games, wine, calculus and abstract algebra! If you could be any animal, which would you be and why? Most likely a raven, so I could help the 'Death of rats' reap souls, or Death himself, so we can go for Curry. What inspires you in Native American culture? I have visited sun watch village more than a few times, as well as serpent mound. It is always interesting to see how their cultures functioned.

Thanks for reading! - Amanda, Legendary Minutes Team

Meet the Team: Samuel

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Hello Loyal Followers!
We finally have a second programmer! I'm sure Leandro is soooo relieved to share the workload. Samuel is working on Little Leaf's climbing animation at the moment.
NAME  Samuel Morgan Hoffman LOCATION  Wisconsin, USA ROLE  Programmer INTERESTS   I like game development (of course), gaming (can't be a game developer if you don't like gaming), weapons, politics, music, and art If you could be any animal, which would you be and why? Eagle. I would love to be able to fly like them. What inspires you in Native American culture? The languages, dancing, and art of my ancestral Native Americans are very inspiring. I also like the stories they have.
Thanks for reading! - Amanda, Legendary Minutes Team

Little Leaf's Makeover

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Hello Loyal Followers!Alex has been working tirelessly on Little Leaf's model, and the result is this stunning specimen! Alex has put a painstaking amount of detail into Little Leaf's hair, clothing, and accessories. He'll fit right in with our beautiful terrain.


Look at this beading! :O

Now Little Leaf is ready for his quest to uncover the ghost of the forest!


This is a huge improvement; thanks for your hard work, Alex!

As always, we appreciate your support!
- Amanda, Legendary Minutes Team

The Forest

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Hello Loyal Followers! We've got some gorgeous terrain screenshots to show off! Dillon put a lot of work into finishing the terrain up, with the final tweaks still to come.



In other news, Alex is texturing his improved Little Leaf model, and Kris is developing new assets for the Dreamworld. Leandro is implementing herb gathering mechanics and other gameplay elements. Dillon is prototyping the UI and I'm going to add some downloadable wallpapers to the website soon!

As always, we appreciate your support!
- Amanda, Legendary Minutes Team